《不原地》(Never Still) 是一款黑暗氛围的 平台动作游戏(Platform Action Game)

玩家将在一处幽深的洞穴中醒来。这里没有指引,没有地图,也没有解释。
唯一能依靠的,是散落在道路上的石像。

每一座石像既是存档点,也是曾经来过这里的人留下的警示:

行则有路,
停即无生。

在探索过程中,你需要面对:

  • 危险的敌人

  • 精准的平台跳跃挑战

  • 持续消耗的生命与时间

黑暗并不会告诉你方向。
而每一次死亡,只会让你回到曾经站立的地方。

继续前进,或停在原地。
选择始终只有一个。

因为在这里——

停下,就意味着结束。

Never Still is a dark platform action game (Platform Action Game) set deep within a forgotten cavern.

You awaken with no memory of how you arrived.
There is no map, no guide—only a path leading forward.

Scattered along the way stand silent stone statues (Stele).
Each one serves as a checkpoint (Checkpoint), but also as a warning left behind by those who came before you.

The message is always the same:

Move, and the path appears.
Stand still, and there is no life.

As you descend deeper into the cavern, you will face:

  • Hostile creatures lurking in the dark

  • Precision platforming challenges

  • The constant pressure of dwindling health (Health) and time (Time)

The darkness offers no answers.
And every death simply sends you back to where you once stood.

You can only do one thing:

Keep moving.

Because in this place—

standing still means the end.

Updated 27 days ago
StatusReleased
PlatformsHTML5
AuthorYuan
GenrePlatformer
Made withUnity
ContentNo generative AI was used